By Clint Mize
“Hyrule Warriors” is a curious thing. When we first got a look-see way back last December, we weren’t exactly sure what Nintendo was thinking. Mixing “Zelda” with “Dynasty Warriors” seemed too weird to be true. However, the bold move proves that Nintendo still knows what they’re doing.
Of course, fans have solid reasons for casting a side eye at “Hyrule Warriors”. Previously, game co-developers Team Ninja worked on “Metroid: Other M,” which attracted some serious flak. To hand them perhaps Nintendo’s most precious series was almost too much to bear. This go-round, TN – partnered with ω-Force – would have their work cut out for them if they wish to quell naysayers.
Fortuntately, they have seemed to do the impossible and make a decidedly un-”Zelda” game fit together.
Here’s what we thought of “Hyrule Warriors,” which hits shelves September 26.
Become The Hero of Time
“Hyrule Warriors” is more or less “Dynasty Warriors” with a healthy coating of a “Legend of Zelda”-colored paint. The core to the series involves battle scenarios in which you play as a general and must capture opposing bases and defeat their champions. As the missions progress, you have varying tasks that decide the fate of your army. It’s up to you meet and exceed these objectives and win the day.
On the story side, this game is everything that makes “Zelda”… well, “Zelda.” You won’t find many surprises if you’re deeply rooted in the 25-year-plus-old series, yet the familiarity is charming nonetheless. Basically, you’ll ...
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